#include "sound.h"
#include <allegro.h>

SAMPLE *sound::jump = load_sample("media/jump.wav");
SAMPLE *sound::menu = load_sample("media/menu.wav");
SAMPLE *sound::death = load_sample("media/death.wav");

void sound::play(SAMPLE *som) {
   play_sample(som, 255, 128, 1000, FALSE);
}
